解剖学Anatomy
解剖学训练方式
Skill |
方法 |
0 ~ 30 |
NPC学习 |
30 ~ 120 |
用武器攻击怪物或者用绑带医疗,技能自动提升 |
解剖学的功能
(1)增强武器杀伤力 (Increase Damage)
解剖学是战士或医师之基本,拥有经验的解剖常识可令攻击武器杀增强及加强医疗效果,。每当用武器拳击战斗时或者用绑带医疗(Healing),解剖学技能便会自动增加了。只有使用Archery弓术,Swordmanship剑术,Fecing刺击术,Mace Fighting槌术,Wrestling拳击术作攻击,便可据以下增加伤害 Increase Damage :
解剖学 |
增加伤害值 |
10 |
5 % |
20 |
10 % |
30 |
15 %
|
40 |
20 % |
50 |
25 % |
60 |
30 % |
70 |
35 % |
80 |
40 % |
90 |
45 % |
100 |
55 % |
110 |
60 % |
120 |
65 % |
公式为:
未满解剖学技能 100: 增加伤害值 = 解剖学技能 * 0.5
超过解剖学技能 100: 增加伤害值 = 解剖学技能 * 0.5 + 5
(2)增强医疗效果 (Healing)
越高解剖学技能,便可提高医疗HP值、解毒率及复活率。
详情看本篇<< 医疗篇 Healing >>
(3)直接使用解剖学技能
双按技能便可直接使用,会出现对象圈,圈在NPC,怪物,玩家身上,便会出现讯息从而得知其力量值(STR)及敏捷值(DEX):
力量值讯息 |
力量值范围 |
敏捷值讯息 |
敏捷值范围 |
You can not quite get a sense of her physical characteristics |
技能失败 |
You can not quite get a sense of her physical characteristics |
技能失败 |
Rather feeble |
1-10 |
Very clumsy |
1-10 |
Somewhat weak |
11-20 |
Somewhat uncoordinated |
11-20 |
To be of normal strength |
21-30 |
Moderately dexterous |
21-30 |
Somewhat strong |
31-40 |
Somewhat agile |
31-40 |
Very strong |
41-50 |
Very agile |
41-50 |
Extremely strong |
51-60 |
Extremely agile |
51-60 |
Extraordinarily strong |
61-70 |
Extraordinarily agile |
61-70 |
Strong as an ox |
71-80 |
Moves like quicksilver |
71-80 |
One of the strongest people you have ever seen |
81-90 |
One of the fastest people you have ever seen |
81-90 |
Superhumanly strong |
90+ |
Superhumanly agile |
90+ |
(4)装备魔法书之回避率
持有 Anatomy 解剖学及 EI 估智学的法师,再装备上任何魔法书 Spellbook 便可有回避率效果,公式为「(Anatomy + EI) / 2 」,这数值和敌人的武器技能的相比下作回避。
另外装备魔法书同时角色持有拳击术 Wrestling.便会与「(Anatomy + EI) / 2 」的值相比,数值较大者为回避率。
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